Sheng-Chi Hsu (Ricky)

I'm Ricky, a master's student at National Tsing Hua University. I'm fascinated by how pixels are generated on screen and the algorithms and math behind them. I especially enjoy real-time rendering and ray-tracing engines as a hobby. For research, I'm interested in:

  • 3D reconstruction
  • Neural rendering
  • Diffusion and flow models

Email  /  CV  /  Github

Research

I'm interested in computer vision, computer graphics, and machine learning research.

A^2TG: Adaptive Anisotropic Textured Gaussians for Efficient 3D Scene Representation
Sheng-Chi Hsu, Ting-Yu Yen, Shih-Hsuan Hung, Hung-Kuo Chu
ArXiv, 2025
arXiv

Augmenting adaptive and anisoropic textures to 2D Gaussians for efficient 3D scene representations.