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Sheng-Chi Hsu (Ricky)
I'm Ricky, a master's student at National Tsing Hua University. I'm fascinated by how pixels are
generated on screen and the algorithms and math behind them. I especially enjoy real-time rendering
and ray-tracing engines as a hobby. For research, I'm interested in:
- 3D reconstruction
- Neural rendering
- Diffusion and flow models
Email /
CV /
Github
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Research
I'm interested in computer vision, computer graphics, and machine learning research.
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A^2TG: Adaptive Anisotropic Textured Gaussians for Efficient 3D Scene
Representation
Sheng-Chi Hsu,
Ting-Yu Yen,
Shih-Hsuan Hung,
Hung-Kuo Chu
ArXiv, 2025
arXiv
Augmenting adaptive and anisoropic textures to 2D Gaussians for efficient 3D scene representations.
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